"A FMU, em parceria com a Retoque Comunicação e o LivroClip, apresenta o Game da Reforma Ortográfica, uma maneira interativa e divertida de aprender mais sobre as novas regras da lÃngua portuguesa." http://www.fmu.br/site/noticias/ler.asp?n=1413
ACTIONS Model For selecting educational media technology Tony Bates Access
· How accessible is a particular technology for learners?
· How flexible is it for a particular target group?
Costs
· What is the cost structure of each technology?
· What is the unit cost per student?
· What are the opportunity costs vs. other technology choices?
Teaching and Learning
· What kinds of learning are needed? · What instructional approaches will best meet these needs? · What are the best technologies for supporting teaching and learning in this environment? · Can the content be adapted to the technology? · What skills does the technology develop?
Interactivity and User-friendliness
· What kind of interaction does this technology enable? (synchronous or asychronous) · How easy is it to use and learn?
Organizational Issues
· What are the organizational and Institutional requirements to provide stability and support? · What are the barriers to using this technology successfully within the institution? · What changes need to be made within the organization to incorporate the technology?
Novelty
· How new is the technology? · What are its technical capabilities?
Speed
· How quickly can courses be created and distributed with this technology? · How quickly can materials be changed?